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Graphics / Resummoned
« on: February 12, 2014, 08:31:24 PM »
Hello everyone,
A while back, I wanted to create a separate skin for Summoning Wars. That skin is Resummoned.
At the time (january 2013), I realized that I would not be able to finish the skin anytime soon due to imminent changes
in CEGUI and the difficulty encountered in maintaining my first CEGUI skin: Glossy Serpent.
I chose to use the knowledge that I have aquired from making Glossy Serpent and adapt the already existing Summoning Wars skin.
I named my adaptation SWB, which is short for Summoning Wars Base.
As Glossy Serpent is stable now and Summoning Wars has also been updated to use CEGUI 0.8.3, I would like to restart working on the Resummoned skin. The project page is available for more than a year now: https://sourceforge.net/projects/resummoned/
There are many aspects of the current skin that I am not entirely happy with, but the biggest one is the licensing:
Resummoned will use the MIT license.
The most important difference in the MIT license (as opposed to the current license) is that the MIT license would allow someone else to take the skin, modify it and use it commercially. (The same license is also used for OGRE and CEGUI).
All the artwork will need to be created by the Resummoned team or exist already under a free enough license (E.g. CC-BY).
The long term goals are:
- create a dark themed skin (dark both as in used colours and theme)
- create / adapt the base controls used in the TaharezLook skin
- add custom widgets to handle more exotic scenarios, in variations for low and high information density.
- add icons/glyphs for generic game symbols (E.g. "gears" for options, a musical symbol for audio/music)
- Resummoned should fully support the needs of an RPG game like Summoning Wars.
If you are interested in joining the Resummoned project, contact me in this thread (you will also need a SourceForge account) if you're interessted in accessing the repository or building the sample application for it.
This will be a slowly evolving process.
So don't expect any immediate breakthroughs. :-)
A while back, I wanted to create a separate skin for Summoning Wars. That skin is Resummoned.
At the time (january 2013), I realized that I would not be able to finish the skin anytime soon due to imminent changes
in CEGUI and the difficulty encountered in maintaining my first CEGUI skin: Glossy Serpent.
I chose to use the knowledge that I have aquired from making Glossy Serpent and adapt the already existing Summoning Wars skin.
I named my adaptation SWB, which is short for Summoning Wars Base.
As Glossy Serpent is stable now and Summoning Wars has also been updated to use CEGUI 0.8.3, I would like to restart working on the Resummoned skin. The project page is available for more than a year now: https://sourceforge.net/projects/resummoned/
There are many aspects of the current skin that I am not entirely happy with, but the biggest one is the licensing:
Resummoned will use the MIT license.
The most important difference in the MIT license (as opposed to the current license) is that the MIT license would allow someone else to take the skin, modify it and use it commercially. (The same license is also used for OGRE and CEGUI).
All the artwork will need to be created by the Resummoned team or exist already under a free enough license (E.g. CC-BY).
The long term goals are:
- create a dark themed skin (dark both as in used colours and theme)
- create / adapt the base controls used in the TaharezLook skin
- add custom widgets to handle more exotic scenarios, in variations for low and high information density.
- add icons/glyphs for generic game symbols (E.g. "gears" for options, a musical symbol for audio/music)
- Resummoned should fully support the needs of an RPG game like Summoning Wars.
If you are interested in joining the Resummoned project, contact me in this thread (you will also need a SourceForge account) if you're interessted in accessing the repository or building the sample application for it.
This will be a slowly evolving process.
So don't expect any immediate breakthroughs. :-)