Topic: Undefined Crash on startup - Fedora 17 - Gnome-shell 3.4.2

korbel on June 10, 2012, 06:14:52 PM

korbel

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When I start the game, I get to the loading screen and it does it's thing but then freezes up and simply dies.
Here is the terminal output of the run:

Code: [Select]
[D] /builddir/build/BUILD/sumwars-0.5.6/src/gui/application.cpp:1184 loadResources > Loading particlesystems.
Loading resource group 'Particles' - Resources: 1 World Geometry: 1
Finished loading resource group Particles
Loading resource group 'Savegame' - Resources: 1 World Geometry: 1
Finished loading resource group Savegame
Loading resource group 'GUI' - Resources: 1 World Geometry: 1
Finished loading resource group GUI
[D] /builddir/build/BUILD/sumwars-0.5.6/src/gui/application.cpp:1224 loadResources > Loading ability data.
[D] /builddir/build/BUILD/sumwars-0.5.6/src/gui/application.cpp:1244 loadResources > Loading playerclasses.
[D] /builddir/build/BUILD/sumwars-0.5.6/src/gui/application.cpp:1260 loadResources > Loading items.
[D] /builddir/build/BUILD/sumwars-0.5.6/src/gui/application.cpp:1310 loadResources > Loading renderinfo.
[D] /builddir/build/BUILD/sumwars-0.5.6/src/gui/application.cpp:1327 loadResources > Loading sound.
[D] /builddir/build/BUILD/sumwars-0.5.6/src/gui/application.cpp:380 init > Application initialized. Storing data in folder [/home/jimmy//.sumwars]


[W] /builddir/build/BUILD/sumwars-0.5.6/src/core/document.cpp:168 setSaveFile > Could not load file ~/.sumwars/save/--verbose
[D] /builddir/build/BUILD/sumwars-0.5.6/src/core/world.cpp:189 loadGameData > Loading lua files.
[D] /builddir/build/BUILD/sumwars-0.5.6/src/core/world.cpp:203 loadGameData > Loading ability data.
[D] /builddir/build/BUILD/sumwars-0.5.6/src/core/world.cpp:220 loadGameData > Loading monster data.
[D] /builddir/build/BUILD/sumwars-0.5.6/src/core/world.cpp:240 loadGameData > Loading missile data.
[D] /builddir/build/BUILD/sumwars-0.5.6/src/core/world.cpp:255 loadGameData > Loading fixed object data.
[D] /builddir/build/BUILD/sumwars-0.5.6/src/core/world.cpp:278 loadGameData > Loading region data.
[D] /builddir/build/BUILD/sumwars-0.5.6/src/core/world.cpp:291 loadGameData > Loading npc data.
[D] /builddir/build/BUILD/sumwars-0.5.6/src/core/world.cpp:302 loadGameData > Loading quest data.
[D] /builddir/build/BUILD/sumwars-0.5.6/src/core/document.cpp:178 loadSavegame > savegame is
Mesh: Loading long_sw.mesh.
Mesh: Loading gold.mesh.
Mesh: Loading leathArm.mesh.
Mesh: Loading heal_2.mesh.
Mesh: Loading heal_1.mesh.
Mesh: Loading box_m3.mesh.
Mesh: Loading box_m2.mesh.
Mesh: Loading buckler.mesh.
Mesh: Loading campFire.mesh.
Mesh: Loading tree4.mesh.
Mesh: Loading chestBox.mesh.
Mesh: Loading stool_konz.mesh.
Mesh: Loading chestLid.mesh.
Mesh: Loading stones3.mesh.
Mesh: Loading tree3.mesh.
Mesh: Loading gobDog.mesh.
Skeleton: Loading wolf.skeleton
Mesh: Loading gold_rng.mesh.
Mesh: Loading stone2.mesh.
Mesh: Loading stone_l1.mesh.
Mesh: Loading stones1.mesh.
Mesh: Loading stones2.mesh.
Mesh: Loading tree2.mesh.
Mesh: Loading vase2.mesh.
Segmentation fault (core dumped)
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Comments: 1

fusion44 on June 17, 2012, 11:32:19 AM
Reply #1

fusion44

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Hi Korbel,

sorry for the late answer! Somehow I've missed this thread :(

Please go to ~/.sumwars folder and paste the contents of ogre.log and cegui.log file.
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