Topic: particle

LEINAD on January 01, 2012, 12:53:24 PM

LEINAD

  • Artists
  • Newbie
  • *
  • Posts: 11
  • Karma: +0/-0
    • View Profile
hi guys,
i´ve played a little bit with the particles and fusion said i should post it.
so please comment.

Chainlightning
http://dl.dropbox.com/u/3724078/kugelblitz1.jpg
http://dl.dropbox.com/u/3724078/kugelblitz2.jpg

source1:
Code: [Select]
particle_system Chainlightning
{
    material Flare
    particle_width 3
    particle_height 1
    cull_each false
    quota 60
    billboard_type oriented_self

  emitter Box
{
        angle           360
        emission_rate   120
        position       3 0.0 0.0
        time_to_live    0.1
        direction       0 1 0
        velocity    0.6
        colour_range_start 0.6 0.6 1
        colour_range_end 0.2 0.2 0.6
width           0.1
        height          0.1
        depth           0.1
}
    emitter Ellipsoid
{
        angle          50
        emission_rate   600
        time_to_live    0.2
        direction       0 1 0
        velocity        0.2
        colour_range_start  0.2 0 1
        colour_range_end    0.5 0.5 1
        width           1.0
        height          1.0
        depth           0.6
}

    // Make em float upwards
    affector LinearForce
{
        force_vector      0 2 0
        force_application add
}

    // Fader
    affector ColourFader
{
        red -0.25
        green -0.25
        blue 0.25
}
}

source 2:
Code: [Select]
particle_system Chainlightning

{
    material Flare
    particle_width 3
    particle_height 1
    cull_each false
    quota 20
    billboard_type oriented_self
 
//area emitter
   emitter Point
{
        angle 175
        emission_rate 60
        time_to_live 0.20
        direction 1 0 1
        velocity_min 1
        velocity_max 5
        colour_range_start 0.8 0.5 1
        colour_range_end 1 1 0.5
}
}
played with fire effect

http://dl.dropbox.com/u/3724078/Unbenannt-1.jpg

nova effect
http://dl.dropbox.com/u/3724078/Unbenannt-23.jpg

source:
Code: [Select]
particle_system Chainlightning
{
    material Flare
    particle_width 2
    particle_height 0.85
    cull_each false
    quota 50
    billboard_type oriented_self
 

   emitter Ellipsoid
{
        angle 175
        emission_rate 5560
        time_to_live 1.50
        direction 1 0 1
        velocity_min 0.5
        velocity_max 5
        colour_range_start 0.8 0.8 1
        colour_range_end  1 1 0.8   
        height 0.6
        width 0.6
        depth 0.6
}
}
Icebold and Icespear ( at the moment the same effect)
http://dl.dropbox.com/u/3724078/eisspeer.jpg

source:

Code: [Select]
particle_system Icebolt
{
    material Flare
    particle_width 0.5
    particle_height 0.4
    cull_each false
    quota 10000
    billboard_type point
 

   emitter Point
{
        angle 270
        emission_rate 1500
        time_to_live 0.075
        direction 0.53 0.5 0.5
        velocity_min 5
        velocity_max 5.0
        colour_range_start 0.6 0.6 1
        colour_range_end 0.2 0.2 0.6
}

   emitter Point
{
        angle 25
        emission_rate 150
        time_to_live 0.025
        direction -0.1 -0.1 0.0
        velocity_min 0.06
        velocity_max 1.0
        colour_range_start 0.6 0.6 1
        colour_range_end 0.2 0.2 0.6
}

   emitter Point
{
        angle 25
        emission_rate 150
        time_to_live 0.05
        direction -0.2 -0.1 0.0
        velocity_min 0.05
        velocity_max 1.0
        colour_range_start 0.6 0.6 1
        colour_range_end 0.2 0.2 0.6
}
   emitter Point
{
        angle 0
        emission_rate 125
        time_to_live 0.25
        direction 0.0 0 0
        velocity_min 8.0
        velocity_max 20.0
        colour_range_start 0.6 0.6 1
        colour_range_end 0.2 0.2 0.6
}
}
« Last Edit: January 09, 2012, 04:28:13 PM by hirohito »
Logged
  • Read 2106 times
  • Category Graphics
Comments: 5

greengecko on January 01, 2012, 03:13:09 PM
Reply #1

greengecko

  • Jr. Member
  • **
  • Posts: 77
  • Karma: +0/-0
    • View Profile
Wow, it looks awesome!
Hope the new effects get implemented soon.

The only one I don´t like is the fire.. It looks too strange IMO.
Logged

dezGusty on January 01, 2012, 04:01:36 PM
Reply #2

dezGusty

  • Artists
  • Full Member
  • *
  • Posts: 245
  • Karma: +8/-0
    • View Profile
these look good, really good.  :D
Logged

Jorge Avila on January 02, 2012, 07:18:02 PM
Reply #3

Jorge Avila

  • Graphic design
  • Moderator
  • Full Member
  • *****
  • Posts: 171
  • Karma: +6/-0
    • View Profile
    • Portfolio/photography
Hey, very nices effects! :)

Please upload the sources, would be fantastic to have them in-game =)
Logged

fusion44 on January 02, 2012, 08:17:11 PM
Reply #4

fusion44

  • Administrator
  • Sr. Member
  • *****
  • Posts: 459
  • Karma: +10/-0
    • View Profile
I'm currently unable to compile sumwars :/ I have trouble compiling some of the dependencies. As soon as I can compile them I'll integrate the particles.
Logged

LEINAD on January 10, 2012, 05:02:22 PM
Reply #5

LEINAD

  • Artists
  • Newbie
  • *
  • Posts: 11
  • Karma: +0/-0
    • View Profile
updated source
Logged