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Messages - Jorge Avila

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1
General / New web Page
« on: July 06, 2014, 06:40:21 PM »
Hello boy here you can see how the new version of our land page is looking: http://ngr.sumwars.org/wordpress/
It's a work in progress

2
Off-Topic / Re: Introduce yourselves
« on: May 11, 2014, 04:34:18 PM »
Bonjour Akien! :D Welcome to the family!  I'm jorge from Buenos Aires, Argentina, currently living in Colombia. I'm mostly a graphic guy
I'm glad to meet you.

3
Graphics / Website Redesign
« on: March 23, 2014, 08:09:30 PM »
Hello, i wanted to share the progress in our website.


I want to showcase the game as good as if we were selling it
What i'm in need is writting


What are the best things our game has?, features, cool stuff about the game or the story, etc.s
So please, let's brainstorm about this.


And better if you post your thoughts here in our redmine: http://85.25.66.224/issues/32


Click to enlarge:

4
Graphics / Re: Links and Resources for Artists
« on: March 15, 2014, 10:26:24 PM »
Great tutorial Stefan,definitely useful, and very well explained.

5
General / Re: Inventory system
« on: March 15, 2014, 10:20:02 PM »
Why not use a simple inventory? we might use the tipical 1 item 1 slot inventory, no big, small or medium slots.

6
Graphics / Re: Resummoned
« on: February 23, 2014, 09:22:29 PM »
Hi Gusty, i would like to be part of something like that, but i don't feel really comfortable by releasing art with a mit license.

8
General / Re: Discussion points for bi-monthly meeting
« on: February 10, 2014, 09:11:21 PM »
Great, I feel comfortable with those decisions too, seems that was a very productive meeting, congrats!


Step by step we'll go forward. See you at next meeting!

9
General / Re: Discussion points for bi-monthly meeting
« on: February 03, 2014, 10:41:54 PM »
Agree, also, this branching update could be an opportunity to separate the sumwars package system (separate sumwars and sumwars-data)

10
General / Re: Project Tracking Tool Discussion
« on: January 29, 2014, 08:10:15 PM »
I can't say nothing but agree with you @fusion44. Seems that redmine it's just what we need at this moment.
Imho more brainstorming between us, it's allways great, for our minds, and our game evolution.
We are in really need of this kind of workflow and organization.


I'd go forward.

11
General / Re: Windows packages for release
« on: April 28, 2013, 03:35:30 PM »
Thank youu stefan, downloading and testing

12
Graphics / Re: new stuff
« on: April 19, 2013, 07:08:08 PM »
Cool, and when you splash them you hear a disgusting sound :P cool...

13
Graphics / Re: new stuff
« on: April 19, 2013, 05:32:08 PM »
Good thinking! :D sounds great, a swarm of rats!

14
General / Re: SumWars Team Status Check April 2013
« on: April 04, 2013, 03:31:07 PM »
I will be here too.

15
Graphics / Re: new stuff
« on: March 18, 2013, 03:32:33 PM »
Great idea! The destroyed things will definitely add value to the dungeons :D

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